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Free-Skilling the Next Generation of Game & Animation Talent class investments

Hands-on training in pre-production, production, post, Unity, Unreal, and 3D animation—aligned to industry.

Why Training with CEGA?

Industry-Aligned Curriculum

Hands-On
Labs

Mentored by
Practitioners

Job-Ready Pathways

Flexible
Formats

✦ Process

Program Journey

Your learning path at a glance (8–12 weeks)

Application

Foundations

Selection

Tools

Month 1

Core Skills

Month 2

Mini-Project

Month 3

Advanced

Month 4

Employement Office

Course Catalog

Pre-production
Production
Post-production
Unity
Unreal
3D animation

Who Can Apply?

Early-stage gaming/animation startups or indie teams; At least 2 committed founders; Clear problem/market; Pakistan-based (hybrid supported).

15+

Pakistan-based (Lahore, Karachi, or online)

Students, fresh grads, career-switchers, indie devs/artists - no prior professional experience required

Game Dev (Unity/Unreal), 3D/2D Animation, Pre-/Production/Post-production

Basic computer literacy; access to a PC/laptop for practice (on-site labs available)

8–12 weeks, 2–3 classes/week, 3–4 hrs/class; assignments & capstone required

English/Urdu delivery; course materials in English

Benefits

Why Train At CEGA

Expert Instructors

Practitioners from studios & production houses; guest mentors

Structured Curriculum

Game Dev (Unity/Unreal), 3D/2D Animation, Pre/Production/Post

Hands-on Labs

On-site labs, render machines, licensed tools

Capstone Projects

Individual/Team capstones per track

Career Readiness

CV/portfolio clinics, mock interviews, LinkedIn polish

Industry Exposure

Studio talks, publisher AMAs, community events

Assessment & Feedback

Weekly reviews, rubrics, midline & endline evaluations

Placement Support

Shortlists to partners, internship leads, job board

Scholarships & Vouchers

Need/merit-based assistance for select cohorts

Certification

CEGA course certificate with verification ID

Alumni Network

Private Discord, meetups, advanced workshops

Trainers

Learn from builders and studio leads.

Attizaz Ahmad

Game Development Trainer

Hidayat Ullah Abid

Game Development Trainer

Salman Mahmood

Game Development Trainer

Usman Ghani

Game Development Trainer

Firdus Jamal

3D Trainer

Muhammad Umar

Game Development Trainer

Yasir Khattak

3D Trainer

Zaeem Qureshi

Game Development Trainer

How to Apply? — The Process.

Announcements on social media, campus visits, and info sessions.

Fill out the online training application form on CEGA’s portal.

Our Trainers will review your profile

Physically JOIN CEGA at the premises

FAQs

Students, recent graduates, indie creators, and early-career professionals based in Pakistan. No age cap. Motivation to build a portfolio and commit to deadlines is required.

Tracks include Pre-Production, Production, Post-Production, Unity, Unreal, and 3D Animation. Batches typically run 8–12 weeks with ~2–3 classes per week (total hours per track are listed on each course card).

We run on-site and online classes.

If you learn on-site, labs and test devices are provided. For online/blended, a mid-range PC/laptop that can run industry tools (e.g., Unity/Unreal or DCC apps) is recommended. A detailed spec sheet is shared after enrollment.

Assessment combines attendance, assignments, and a capstone (prototype, scene, or showreel). Learners who meet the requirements receive a CEGA Certificate of Completion

Yes—through portfolio/showreel clinics, demo days, employer referrals, and partner introductions. We do not guarantee placement, but we actively support graduates with interviews and opportunities aligned to their skills.
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