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Animation

Rigging in 3D Animation

Rigging is a vital stage in 3D animation that allows static 3D models to move realistically. It involves creating a digital skeleton for characters or objects, defining joints, bones, and control systems so animators can manipulate them efficiently. Without rigging, models remain static and cannot perform the complex movements required for animation, games, or films. […]

Animation Pipeline Explained

Animation is not just about moving drawings or 3D models—it’s a structured, step-by-step process that transforms an idea into a finished animated film, game cinematic, or commercial. This process is called the animation pipeline, and it ensures that creativity, technology, and teamwork come together smoothly to deliver high-quality animation on time. What is the Animation […]